It can be a little disparaging to continue to navigate the same areas without much help, given they are quite large, but on occasions, streams of fish highlight the direction towards your objective. This micro-management adds another interesting layer to proceedings and makes your journey one fraught with even more danger. Salvaging is crucial, not only to the upgrading of your ship, but also for food, as your crew can refuse to do their jobs if you eventually run out. That’s the magic of Diluvion: it very much blends RPG with RTS elements so effortlessly that you can’t run and gun, as careful planning of inventory and routes to take is integral to safely traversing the murky depths. Whether it’s repairing damaged ship parts or better navigation skills, your management of your crew is crucial to your success. Even while exploring the vast expanses of the ocean, your crew, which can be recruited at your leisure, has wants and needs tending to them allows them to work to their full potential. The game, for the most part, transfers seamlessly between the third-person driving mechanics, which are easily controlled by either keyboard or controller use, and the Faster Than Light-esque crew management system. After a choice between three ships, each with their drastically different armour and weapon capabilities, you’re on your way. Efforts to reach the “Endless Corridor” - a safe haven deep underwater - are made after one final god reveals an unknown gift that, in the right hands, can return the human race to prosperity. Heavy on ancient folklore, the story centers on mankind’s descent to the bottom of the ocean after wars and floods ruined the surface. The game itself takes a lot of inspiration from a number of areas.
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